Bachelor in Game Creation & Producing

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  • Bachelor

    Course type:

  • Gaming

    Course sector:

  • 4 years

    Course duration:

  • Sept. 2013

    Starting date:

  • Ba in Art & Technology

    Degree:

  • Enschede

    Location:

  • € 1835

    Tuition fee EU/EEA students:

  • € 7800

    Tuition fee: (specification)

    • € 4750

      Housing:

    • € 350

      Visa and Residence Permit:

    • € 500

      Insurance:

    • € 13400

      Total:

Introduction

Design the games of the future!

Are you the next gamedesigner or gametechnologist? Then look no further and get set for the new Gaming study programmes of Saxion!

Gaming is a part of our world and it is getting bigger and bigger. Games like World of Warcraft, Starcraft or Call of Duty are more realistic than ever. They take you away into a virtual, interactive and imaginary world where fiction and reality meet.

As for serious gaming, this market is also developing rapidly; educative games, mobile games and games for advertising, museums or the health sector play an increasing role in our society.
 
Gaming is booming and big business. It is expanding like never before. The call for skilled and expert game designers is therefore a fact. With Gaming you step into a world that has no boundaries. You can visualise your own creative thoughts!
 
Our Gaming study programmes connect technology, creativity, innovation and human science so you will be ready to become the game specialist of the future.
 
Do you love designing? Then choose this programme!
We're looking for artists who create the concept and designs for the game. You do this by working in close cooperation with the game technologist & producer.

This programme is part of the Bachelor in Art & Technology.

You are a true technology lover? Then choose:
Game Technology & Producing

Both study programmes have their own curriculum but there is also close collaboration in projects and lessons.

Course content

First and second year

In the first two years you will create a broad base for the rest of your education. An extensive package of basic disciplines. As a GCP student you learn the basics skills of game art, 2D/3D and game design, using storyboard, mood board, and tools like Photoshop, Flash pro, Maya and unity3D. You also learn the basics of programming within Actions Script 3 and Unity3D. Topics as Advertising, Interaction Design, 3D Animation, Marketing and Producing are learned in these first two years.

The second year ends with a major, full-time project for an external company. We do this in the first two years, this being the base for your graduation plan which you write yourself to determine in what domain you want to specialize yourself. It helps you determine where you want to do your internship, and where your focus for the next two years, and your graduation will be. Specialization, research, personal skills and professional development are the major topics here.

Third and fourth year

In the third year you´ll do an internship for approximately 5 months. In a company you were you are a co-worker while studying the ways the company works, their methods, their workflows and their profession. You will also improve your personal skills.

After that you can focus on the topic of your choice for five months, also known as your specialization. Within certain restrictions, we´re there to help you choose in which domain you want to specialize, and together with your graduation coach you´ll make sure to enter the industry with the required portfolio, showing you are the right person for the job!

The minor enables you to widen your vision by choosing from the many minors Saxion offers or even from another university. You may want to do Entrepreneurship as a preparation for running your own Independent Game Company or whatever suits you to create the best game out there! Now you are ready for your graduation project. This is where you show what you can do, within the context of a company assignment.

In the end you will be able to enter the gaming industry with the required knowledge you need to be a part of that team who will create the latest games out there, whether in the entertainment industry, the educational or the serious gaming industry.

For more information, download this schematic overview!

Requirements

Students, applying for Game Creation & Producing have to meet the general entry requirements.

All students will have to hand in a resume and motivational letter. The students who are able to come to Saxion are invited for an intake assessment on location, and have to show their portfolio. Afterwards they will receive a written notice whether they are accepted or not.

The international students who aren't able to come to Saxion will have to make an assignment, consisting of a small game design and some sketches. Besides that an online portfolio is required in order to check what the previous experience is. When these requirements are met, the student will be invited to a skype or phone intake. During this interview the provided materials will be discussed and the English language skills will be checked.

At the end of the conversation the student will know whether they are accepted to the course or not. The result will be final and binding.

Career prospects

The game industry is booming, gamification is going on all around us. In addition to people playing games for entertainment there are games for educational purposes, for business training, for advertising and even astronauts are using games as fitness exercisers.

For students who graduate there are a great number of job opportunities. You can find employment in multimedia or internet companies, but there is also a great demand from advertising companies, software engineering, audio-video companies or Communication and IT agencies. 

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