- Code
L.26028
- Amount of hours required
84
- Language
en-GB
- Quartile of execution
2
The student teams will take on the role of entrepreneurs who want to start a company, built around an interactive digital product. The team will create a prototype of this product and a business plan for growing a profitable company around the product.
Competences
- CMGT 2. Designing
- prototyping and realizing
- CMGT 3. Testing and rolling out
- CMGT 5. Conceptualising
- CMGT 6. Designing
- CMGT 1. Technological research and analysis
- CMGT 4. Researching and analysing
- CMGT 7. Enterprising attitude
- CMGT 8. Enterprising skills
- CMGT 9. Working in a project-based way
- CMGT 10. Communication
- CMGT 11. Learning and reflective capacity
- CMGT 12. Responsibility
Learning goals
The student:
- applies and extends previously learned technical skills creatively, in an integrated, multidisciplinary context;
- knows the contents of a business plan;
- applies tools and techniques to plan team projects;
- can create a convincing pitch that connects with investors' motives;
- designs and evaluates a product prototype in an iterative way.
Tests
Code | Name |
---|---|
HC | Hoorcollege |
PJ | Project |
T.51754 | 2.2 Project Startup |