2.2 Project Startup

  • Code

    L.26028

  • Amount of hours required

    84

  • Language

    en-GB

  • Quartile of execution

    2

The student teams will take on the role of entrepreneurs who want to start a company, built around an interactive digital product. The team will create a prototype of this product and a business plan for growing a profitable company around the product.

Competences

  • CMGT 2. Designing
  • prototyping and realizing
  • CMGT 3. Testing and rolling out
  • CMGT 5. Conceptualising
  • CMGT 6. Designing
  • CMGT 1. Technological research and analysis
  • CMGT 4. Researching and analysing
  • CMGT 7. Enterprising attitude
  • CMGT 8. Enterprising skills
  • CMGT 9. Working in a project-based way
  • CMGT 10. Communication
  • CMGT 11. Learning and reflective capacity
  • CMGT 12. Responsibility

Learning goals

The student:      

  • applies and extends previously learned technical skills creatively, in an integrated, multidisciplinary context;
  • knows the contents of a business plan;                    
  • applies tools and techniques to plan team projects;                                                                
  • can create a convincing pitch that connects with investors' motives;                                      
  • designs and evaluates a product prototype in an iterative way.

Tests

Code Name
HC Hoorcollege
PJ Project
T.51754 2.2 Project Startup