1.2 Game programming

  • Code

    L.24209

  • Amount of hours required

    84

  • Language

    en-GB

  • Quartile of execution

    2

The students learns how to set up a medium-sized project using core OOP principles in C#.

Competences

  • CMGT 1. Technological research and analysis
  • CMGT 2. Designing
  • prototyping and realizing
  • CMGT 3. Testing and rolling out
  • CMGT 5. Conceptualising
  • CMGT 6. Designing

Learning goals

What will the student learn?
1. The student can create a fully functional game
2. The student can make, remove, and manipulate objects
3. The student can control an object using the keyboard and mouse for input
4. The student can handle collision between two objects
5. The student can apply visual and auditory effects
6. The student can design and implement a simple HUD to provide player feedback
7. The student can apply coding conventions for clear and well-structured code
8. The student can apply the basic concepts of Object Oriented Programming (OOP)

Tests

Code Name
T.50233 1.2 Game programming
HC Hoorcollege
PR Practicum