Project Living Technology

  • Code

    L.21495

  • Amount of hours required

    252

  • Language

    en-GB

  • Quartile of execution

    4

The theme Living Technology and the Sustainable Development Goals will be discussed to increase students' knowledge. At least two research groups will present themes chosen by companies and researchers, as these themes will represent important future trends in research. A group of students will choose one of the research group's themes. The students will formulate and define a social issue. They will then design a smart/innovative textile product that solves this issue. They will use their technical knowledge to build a prototype. They will test and evaluate the prototype. 

The project will start with a kick-off in weeks 3.7 - 3.8. Students will be able to discuss their theme/social issue in the period between the kick-off and week 4.1. In week one, they will present their research theme and social issue, using Simon Sinkek’s Golden Circle; what are you going to do, how are you going to do it and why are you doing it. This presentation will take the form of a 5-minute pitch. 

In week three, students will present their plan to their fellow students, lecturers and experts. In week five, they will give a mid-term presentation that will include a technical drawing, a product breakdown structure, a list of requirements and a construction and test plan. In week nine, they will submit their research report and in week ten, they will present their results and the prototype. The supervisor responsible for this project will also determine the content of this project. The coach will oversee the group processes and supervise individual students. The students will be held responsible for the project's progress. The students will compile relevant information from researchers, lecturers, schools or companies. Students conclude the project with a report, and by presenting the final design and product to the expert team.

Competences

  • TCT 01. Technische kennis en analyse
  • TCT 02. Ontwerpen
  • prototypen
  • TCT 03. Testen en implementeren
  • TCT 12. Verantwoordelijkheid
  • TCT 06. Vormgeven
  • TCT 09. Projectmatig werken

Learning goals

The student is able to define a social problem.
The student is able to design a textile product that solves a defined social problem using the knowledge gained during their entire course.
The student is able to apply his technical knowledge and develop and design a product or prototype using an iterative process. 
The student is able to test and evaluate the prototype and make improvements on the product or prototype based on its evaluations.
The student feels responsibility for the quality of the end result and is able to cooperate with and lead his team members into
a successful result.

Tests