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Please note: it’s not possible to apply fo Art & Technology short degree programme separately anymore.
As from 1 September 2018, Art & Technology short degree will not be offered as a separate programme. The study route is now part of the study programme Creative Media and Game Technologies short degree.
(Formerly Art & Technology, Game Design & Production and Game Engineering)
A virtual reality game for the Oculus Rift, an interactive video on YouTube,
the augmented reality features in Pokemon GO. They have more in common than you might think. These products are all created by teams that combine creativity and technology, thus constantly stretching the boundaries of technology. The CMGT programme offers you precisely this magical combination.
“We are pushing the boundaries of reality”
What will you be learning?
Interactive media? Games? The choice is up to you!
As the name indicates, CMGT will teach you everything you want to know about Creative Media & Game Technologies. This is an enormously wide field of study. After a broad-based orientation phase, it is up to you to decide which area you want to specialise in. Do you have a broad interest in interactive media or are you passionate about creating games?
At CMGT, you can determine your own study path.
At Saxion, we consider it important that you can achieve your full potential during your time as a student. The School of Creative Technology, which runs the Creative Media and Game Technologies course, offers you plenty of opportunities for personal development. For example, you can opt for the short degree programme, or you can choose to follow the full bachelor’s programme. Saxion ensures that you can complete your degree in a way that suits you personally.
Within the School of Creative Technology, you can enjoy studying in an informal and fun atmosphere. Your class will include many other international students, from many different backgrounds and with different languages. This ensures that, during your studies, you not only learn a lot about Creative Media and Game Technologies but that you are also able to get to know other cultures. Plus you have the chance to improve your language skills, and plenty of opportunity to taste Dutch student life alongside your time spent studying. With their large student populations, the cities of Enschede and Deventer offer numerous options for sports and nightlife and to form new groups of friends.
Have you already completed at least a three- or four-year degree which is similar to Art & Technology? If so, you could be eligible for the short degree programme. You will find specific details of the entry requirements for this programme under requirements. Depending on your previous education, you can complete the short degree programme in either one or two years. At the end of the process, you receive a full bachelor’s certificate.
The one-year short degree programme for Art & Technology is divided into two periods. In the first half year you study degree-related subjects, work on projects and draw up your individual learning plan. This period looks like this:
You spend the second half year doing your thesis. The thesis phase comprises the following aspects:
The two-year version short degree programme consists of the second year and the fourth year of the regular programme. Depending on your previous programme different subjects can part of your individual study programme.
Degrees in The Netherlands are based around the credit system (ECTS). What are credits? You are awarded a number of credits for each assignment, exam and traineeship that you complete. Each credit is equivalent to a study load of 28 hours. You are expected to obtain 60 credits during the short degree programme, which means that this academic year is equivalent to a study load of 1,680 hours. This should give you a reasonably clear idea of the amount of time involved in completing your degree successfully.
First of all you have to meet the general entry requirements. Besides that, the following applies to all students wanting to enrol in Art & Technology.
Students from partner universities
The curriculum of a partner university programme has been evaluated and based on that the content of the A&T SDP has been determined. Students from a partner university programme are automatically accepted.
If you did not study at a partner university your previous education will be evaluated. The content of this education must have an overlap of about 70% with the A&T programme. Depending on your previous education will be decided if you van be accepted for the SDP, if it will be a one, one or two year programme and what the content of the programme will be.
You need to submit a CV, testimonials, a letter of motivation and an interactive portfolio (website, weblog, Flickr album or something similar) to prove your previously acquired technical skills and the ability to design. You also need to submit a list of subjects you studied with a short explanation of these subjects. By means of an interview (via Skype) your application will be discussed. If possible you can do the intake assessment at Saxion.
At the end of the interview you will know if you are accepted or not and if you can do the SDP in one or two years. The result is final and binding.
At the beginning of the course you will have to do an assessment. The result of the assessment is a plan for the content of the SDP and a planning in time. There is a possibility that the outcome is a change in the amount of time is necessary to fulfil the requirements to graduate.
Download the factsheet with more information about the additional requirements.
Upon completing your studies, you will be employable in the world of art & technology both as a generalist and as a specialist. You will be able to look for a job in The Netherlands, or in your home country if you prefer. It is a degree which offers numerous international opportunities. You will be ready to fulfil a linchpin function in an industry where creativity, innovation and technology play a leading role. Possible positions could include, for example: