Bachelor in Creative Media and Game Technologies

Course typeBachelor
Course sectorGaming, Art & Technology, Engineering
Course duration4 years
Starting dateSeptember
DegreeBachelor of Science
Tuition fee (EU/EEA students) € 2,083
Tuition fee (NON-EU students)(specification) € 7,800

The Creative Media and Game Technologies degree programme

(Formerly Art & Technology, Game Design & Production and Game Engineering)

A virtual reality game, an interactive video on YouTube, visual effects in movies, applications with augmented reality features: these have more in common than you might think. These products are all created by teams that combine creativity and technology, thus constantly stretching the boundaries of technology. The CMGT programme offers you precisely this magical combination.

“We are pushing the boundaries of reality”

What will you be learning?

Interactive media? Games? The choice is up to you!

As the name indicates, CMGT will teach you everything you want to know about Creative Media and Game Technologies. This is an enormously wide field of study. After a broad-based orientation phase, it is up to you to decide which area you want to specialise in. Do you have a broad interest in interactive media or are you passionate about creating games?

At CMGT, you can determine your own study path.

3 Professional roles

We will focus on 3 roles that you encounter everywhere in the professional field. In the first year, you can experiment with these roles and subsequently choose the role that suits you best.



the talented creator who is responsible for the visual representation within interactive media

You will be taught subjects like:

  • Sound Design
  • 3D modelling
  • Cinematics


the creative- and technical architect who develops the user experience.
You will therefore be taught important "Artist-as-Engineer" subjects and specific design subjects such as:

  • Design thinking, Game Design
  • User Interface Design
  • User Experience Design and Behaviorism


the structured realist who is responsible for the technical realization

You will be taught subjects like:

  • Game programming
  • Physics programming
  • Algoritms
  • Web Technology
  • Unity Game Scripting


Year 1 and 2

The initial set-up of CMGT is broad. We will focus on the three roles that you will encounter in a large part of the professional field:


In the first year, you will be able to experiment with these roles and you will subsequently choose the role that suits you best. Depending on your preference, you will either move more in the direction of general interactive media or you will specialize specifically in entertainment and serious games.

Year 3 and 4

During the previous two years, you will have discovered what your favorite area of interest is in the creative sector. In your third and fourth years, you will apply your knowledge and put your skills into practice. In your third year, you will choose an internship and minor, either in the Netherlands or abroad. We have a large international network that will be at your disposal. In the fourth year, you will participate in a multidisciplinary Smart Solutions project to research and implement innovation by combining your expertise with other domains. Upon graduation you receive the title of Bachelor of Science.

First of all, you have to meet the general entry requirements. Besides that, the following applies to all students wanting to enrol in Creative Media and Game Technologies.

As part of the enrolment process, CMGT submits applicants to a compulsory intake. The CMGT intake consists of 4 elements:

1. Digital questionnaire;
2. Assignment;
3. Basic portfolio (samples of previous trials/work);
4. (Skype) Intake Interview.

Based on these 4 elements, you will receive an admission advice. In contrast to most other programs, the admission decision for CMGT is binding. If you receive a negative binding decision, you cannot enroll in the programme.

During the intake, we’ll assess your ability to:
1. Creatively use technology;
2. Translate your imagination into a specific solution.

Within one week after the interview, you’ll receive an e-mail with our decision regarding your admission to the Creative Media and Game Technology programme. This decision is final and binding.

Read the details about the intake (PDF)

Myron Project

The Myron Project is a collaboration between students of the degree programme CMGT (Creative Media and Game Technologies) of Saxion University of Applied Sciences and the technology leaders The Virtual Dutch Men, Xsens, Manus VR and XMG. The students are given 5 months to create an 8 player arena shooter experience, in which two teams of 4 players try to outplay each other.



Career prospects

The professional field you will enter, is very wide and incredibly international. There are many well-known companies where you can get started, but there are also exciting small companies you could join. With CMGT you can also start your own business.

Here are some of the possible job opportunities:

     - 3d modeller
     - Game developer
     - 2D/3D modeller and animator
     - Concept artist
     - Game designer
     - Technical artist
     - Web developer
     - Video editor
     - Art director
     - UX designer
     - VR developer
     - Programmer
     - Artist
     - Animator
     - Owner
     - Level Designer
     - UI Designer/Game UI Designer
     - VR/AR Developer
     - VR/AR Designer


In the Netherlands, the Creative Media and Game Technologies programme is offered at four universities of applied sciences, i.e. at the HKU, Hogeschool Rotterdam, HNTV and Saxion. They all have their own focus. Saxion has an international focus. The curriculum is taught in English only. This way, you will be fully prepared for a job in the international arena. The focus is also on creativity. You can do anything you can imagine.

     - Applied projects
     - Broad orientation (choose your own destiny)
     - International focus

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