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(Formerly Art & Technology, Game Design & Production and Game Engineering)
A virtual reality game for the Oculus Rift, an interactive video on YouTube,
the augmented reality features in Pokemon GO. They have more in common than you might think. These products are all created by teams that combine creativity and technology, thus constantly stretching the boundaries of technology. The CMGT programme offers you precisely this magical combination.
Interactive media? Games? The choice is up to you!
As the name indicates, CMGT will teach you everything you want to know about Creative Media and Game Technologies. This is an enormously wide field of study. After a broad-based orientation phase, it is up to you to decide which area you want to specialise in. Do you have a broad interest in interactive media or are you passionate about creating games?
At CMGT, you can determine your own study path.
We will focus on 3 roles that you encounter everywhere in the professional field. In the first year, you can experiment with these roles and subsequently choose the role that suits you best.
The Artist is a talented illusionist. The most important role of an artist is to create content that really excites the user.
You will be taught subjects like:
- Content creation
- Concept Art
- 2D, 3D design
- Video and Visual FX
- Visual storytelling
The experience designer is the creative jack-of-all-trades who invents and develops experiences that create value for the user. You will therefore be taught important "Artist-as-Engineer" subjects and specific design subjects such as:
- Concept design
- Serious Gaming
- Game design
- User experience
- Interaction design
The Engineer is a structured realist. You are especially good at the technical realisation of interactive media and games.
You will be taught subjects like:
- Computer programming
- Game engines
- Web technology
CMGT initially has a wide-ranging set-up. You are familiarised with the various roles and challenged to experiment with your own role. During the first year, you make a provisional choice for a role and will learn about this role in more detail. CMGT is a genuinely team-based degree programme. You frequently work on projects with fellow students. The projects are often practice-based. You will then be given the assignment to create interactive solutions or games for a specific client or target group.
You will have the opportunity to experiment and make mistakes.
After the first year, you will continue to specialise in one of these profiles:
- Game Artist
- Media Artist
- Experience designer (Media and/or Games)
- Media Engineer
- Game Engineer
You choose a definitive role and, depending on your preference, will either move more in the direction of interactive media in general or specialize specifically in games. You will build a portfolio evidencing your skills and will prepare for your minor or internship.
In your third and fourth year, you will apply your knowledge and skills in practice. You are free to choose you area of interest. In your third year, you will do an internship and minor. You are free to make your own choice. Here, you will have the opportunity to specialise further.
In the first half of the fourth year, you will continue to further specialise yourself. During the previous three years, you have discovered your favourite area of interest in the creative sector. Now, you will have the opportunity to get an even more in-depth understanding of this area. In the second half of the fourth year, you will prepare for graduation. In this part of the programme, you will design and develop an interactive solution or game for an organisation.
First of all, you have to meet the general entry requirements. Besides that, the following applies to all students wanting to enrol in Creative Media and Game Technologies.
You need to submit an interactive portfolio (website, weblog, Flickr album or something similar) to prove your previously acquired technical skills and the ability to design. By means of an interview (via Skype) it will be established if your communicative skills are sufficient for admission to the course. If possible, you can take do the intake assessment at Saxion.
The result is final and binding.
The Myron Project is a collaboration between students of the degree programme CMGT (Creative Media and Game Technologies) of Saxion University of Applied Sciences and the technology leaders The Virtual Dutch Men, Xsens, Manus VR and XMG. The students are given 5 months to create an 8 player arena shooter experience, in which two teams of 4 players try to outplay each other.
The professional field you will enter, is very wide and incredibly international. There are many well-known companies where you can get started, but there are also exciting small companies you could join. With CMGT you can also start your own business.
Here are some of the possible job opportunities:
- 3d modeller
- Game developer
- 2D/3D modeller and animator
- Concept artist
- Game designer
- Technical artist
- Web developer
- Video editor
- Art director
- UX designer
- VR developer
- Level Designer
- UI Designer/Game UI Designer
- VR/AR Developer
- VR/AR Designer
In the Netherlands, the Creative Media and Game Technologies programme is offered at four universities of applied sciences, i.e. at the HKU, Hogeschool Rotterdam, HNTV and Saxion. They all have their own focus. Saxion has an international focus. The curriculum is taught in English only. This way, you will be fully prepared for a job in the international arena. The focus is also on creativity. You can do anything you can imagine.
- Applied projects
- Broad orientation (choose your own destiny)
- International focus